to anyone who doest know, Broken Tower is the 1v1 altar map in tombs.
I think the team that caps first gets way too much of an advantage in a 1v1 situation where they get morale boosts and automatic full resing on the altar. For many competitions the match is loss or won in the first 30 seconds on who captures first.
The gameplay on this map will be largely improved if you take out the morale boosts the altar team gets on this map. This isnt like the other altar maps where the holding team has to deal with multiple teams ganging on them and the altar resurrections are more than enough advantange to whoever is holding.
I know this isn't the right time for this... But thank you A.Net... Thank you for removing the goddamn 8v8v8v8v8v8v8v8 match... that was so damn annoying...